These boards are a part of my M.F.A. thesis at Savannah College of Art & Design. I have identified 4 types of video game title sequences and this represents what I have dubbed the Timeline. This sequence is intended to inform the player of the events leading up to the game's beginning. The main character in this sequence is a prophet who paints his visions of the past on the walls of the city.
Duties: Concept, Direction, Photography, Illustration, Compositing.